Make kz fully dynamic

Also fix the plank background being blurry
This commit is contained in:
Donovan Daniels 2024-06-01 07:04:09 -05:00
parent b534aad735
commit a873bba8c9
WARNING! Although there is a key with this ID in the database it does not verify this commit! This commit is SUSPICIOUS.
GPG Key ID: 907D29CBFD6157BA
4 changed files with 65 additions and 18 deletions

BIN
kz.png (Stored with Git LFS)

Binary file not shown.

View File

@ -192,3 +192,62 @@ async function createFrame(colors: number[], percent: number, width: number, hei
limitInputPixels: false limitInputPixels: false
}).composite(parts).png().toBuffer(); }).composite(parts).png().toBuffer();
} }
export const rgb = (hex: number) => ({ r: (hex >> 16) & 0xFF, g: (hex >> 8) & 0xFF, b: hex & 0xFF });
const kzBorderColor = rgb(0x6B3F7F)
const kzFillColor = rgb(0xD67FFF);
const plankSize = 4;
// the things I do to not have to make this a file
const plank = Buffer.from("iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAIAAACQkWg2AAAACXBIWXMAAA7DAAAOwwHHb6hkAAAAB3RJTUUH6AUfFCAKmCc95gAAATJJREFUKM9lUsFqwzAMlSXFXRYIYQRy6GX/tq/Zh/ZQGKUEOi9WpOyg1jWpL1Gen+X3/BS+vz6TCDxW2zQAoGZZ1et6JRF0UiSab1skUrMkklV9O4k4omZ+hv2TVfsuOC8SAQAh+paazbdtGu6/fLos9wrD4+a1aFht8+J0WZzAx4/Dq4ck0jZNEgEI820b+7sQQmRnF1TNXIyaubaxB5cKAKDK3rIdntTiyhtNQ2wrnM/XXGvd+Vlt25nkaYg19XzNfRdKGkV6yYFrxwAwDVHNPDhHXFWhcds0u05PiwCRaOyfD5BV+XzNq22urzjZZVLjew9VAlDdwz/z6kz0UfG3KsGVAStK+i74RDEhtojQiXetJ5QQk0gkotccAIBCWNQAlgPhosaYH1HI75+9v6F7+AdOcdbDy169/gAAAABJRU5ErkJggg==", "base64");
export async function makeKZ(squareSize: number, gridSize = 16) {
const kzBorderSize = squareSize * 0.0625;
const kzPlank = await sharp(plank).resize(squareSize, squareSize).toBuffer();
const plankStart = gridSize - plankSize;
const kzParts: OverlayOptions[] = [];
// i = top to bottom
// j = left to right
for (let i = 0; i < gridSize; i++) {
for (let j = 0; j < gridSize; j++) {
if (i < plankSize && j >= plankStart) {
kzParts.push({
input: kzPlank,
top: squareSize * i,
left: squareSize * j
});
} else {
kzParts.push({
input: {
create: {
width: kzBorderSize,
height: squareSize,
channels: 3,
background: kzBorderColor
}
},
top: squareSize * i,
left: squareSize * j
},{
input: {
create: {
width: squareSize,
height: kzBorderSize,
channels: 3,
background: kzBorderColor
}
},
top: squareSize * i,
left: squareSize * j
});
}
}
}
return sharp({
create: {
width: squareSize * 16,
height: squareSize * 16,
channels: 3,
background: kzFillColor
},
limitInputPixels: false
}).composite(kzParts).png().toBuffer();
}

View File

@ -1,9 +1,9 @@
import type { PathLike } from "fs"; import type { PathLike } from "fs";
import { access } from "fs/promises"; import { access } from "fs/promises";
import { dirname, resolve } from "path"; import { dirname, resolve } from "path";
import sharp from "sharp"; import sharp, { type OverlayOptions } from "sharp";
import { parseArgs } from "util"; import { parseArgs } from "util";
import { formatImage } from "./common"; import { formatImage, makeKZ } from "./common";
import { readFile } from "fs/promises"; import { readFile } from "fs/promises";
import { writeFile } from "fs/promises"; import { writeFile } from "fs/promises";
import { rm } from "fs/promises"; import { rm } from "fs/promises";
@ -34,10 +34,6 @@ const { values: args } = parseArgs({
short: "k", short: "k",
default: "data-kz" default: "data-kz"
}, },
kzfile: {
type: "string",
default: "kz.png"
},
throw: { throw: {
type: "boolean", type: "boolean",
short: "t", short: "t",
@ -52,7 +48,6 @@ const dirExists = async(path: PathLike) => access(path).then(() => true, () => f
const imagesPath = resolve(args.images ?? "images.json"); const imagesPath = resolve(args.images ?? "images.json");
const imageDir = resolve(args.imagedir ?? dirname(imagesPath)); const imageDir = resolve(args.imagedir ?? dirname(imagesPath));
const outDir = resolve(args.outdir ?? "data"); const outDir = resolve(args.outdir ?? "data");
const kzFile = resolve(args.kzfile ?? "frames/kz.png");
const kzOutDir = resolve(args.kzoutdir ?? "data-kz"); const kzOutDir = resolve(args.kzoutdir ?? "data-kz");
const framePercent = 0.03125; const framePercent = 0.03125;
const frameColors = [0xA47627, 0xA45226, 0x944421, 0xAC581D, 0x8C341C, 0xAC641D, 0xAB6C25, 0xA44424, 0xAC572C, 0xAC4C24, 0xA87824]; const frameColors = [0xA47627, 0xA45226, 0x944421, 0xAC581D, 0x8C341C, 0xAC641D, 0xAB6C25, 0xA44424, 0xAC572C, 0xAC4C24, 0xA87824];
@ -62,12 +57,8 @@ if (!await dirExists(imageDir)) {
process.exit(1); process.exit(1);
} }
if (!await Bun.file(kzFile).exists()) {
console.error("Kz file %s does not exist.", kzFile);
process.exit(1);
}
const ap = (p: string) => resolve(p, "assets/minecraft/textures/painting"); const ap = (p: string) => resolve(p, "assets/minecraft/textures/painting");
// const ap = (p: string) => resolve(p, "../img");
await rm(`${outDir}/assets`, { recursive: true, force: true }); await rm(`${outDir}/assets`, { recursive: true, force: true });
await rm(`${kzOutDir}/assets`, { recursive: true, force: true }); await rm(`${kzOutDir}/assets`, { recursive: true, force: true });
await mkdir(ap(outDir), { recursive: true }); await mkdir(ap(outDir), { recursive: true });
@ -90,8 +81,8 @@ interface Images {
const images = await Bun.file(imagesPath).json() as Images; const images = await Bun.file(imagesPath).json() as Images;
const [baseWidth, baseHeight] = images.sizes["1x1"]; const [baseWidth, baseHeight] = images.sizes["1x1"];
let kz = await makeKZ(baseWidth);
const kzCleanup: string[] = []; const kzCleanup: string[] = [];
let kz = await sharp(kzFile, { limitInputPixels: false }).toBuffer();
for (const image of images.images) { for (const image of images.images) {
let img: string | string[]; let img: string | string[];
if (await stat(`${imageDir}/${image.name}`).then(s => s.isDirectory(), () => false)) { if (await stat(`${imageDir}/${image.name}`).then(s => s.isDirectory(), () => false)) {